You can't grab anything or use energy weapons while running. The run button is critical for getting somewhere in a hurry, and it makes your monster move without regard to the location of your enemy. Run/Duck (L) - Ducking makes high attacks whiff over your head.Move (Control Stick or D-pad) - Your monster automatically faces the nearest monster opponent, so all movement is in relation to your enemy's location.Special abilities: Teleport (Gigan) or Burrow (Megalon). If monster is raging (has picked up a Rage power-up), this executes a devastating Rage attack. Picks up enemy, building, train car, or other throwable object. Rodan, MechaGodzilla, King Ghidorah and Mecha-King Ghidorah can fly if the button is held down.įire beam weapon as long as there is energy in the energy bar. If the player is not firing a beam weapon, the monster will jump if firing a beam weapon, the monster's beam will auto-target a flying enemy. If the player is moving, holding this button will make the monster run if standing still, holding this button will make the monster crouch. Move monster's head (manually aim beam weapon).Ĭrouch/run. Here are the basic controls for the game. SpaceGodzilla - SpaceGodzilla was scrapped for the same reasons as Godzilla 1954, though he appeared in the sequels.This Godzilla eventually appeared in the Wii version of Godzilla: Unleashed. Godzilla 1954 - The original Godzilla was scrapped because two Godzillas were already in the game.Jet Jaguar would go on to be featured in the sequels to the game. Jet Jaguar - Atari asked to include Jet Jaguar in the game, but Toho denied the request.Baragon - Baragon was planned to be an exclusive monster in the unmade PlayStation 2 version of the game, but was scrapped when that version was never made.However, Kiryu replaced the Heisei Mechagodzilla in the Japanese version of the game, and was later featured in the North American Xbox release of the game as "Mechagodzilla 3," along with the Heisei Mechagodzilla, who was now called "Mechagodzilla 2." Kiryu would later be featured in both sequels to this game. Kiryu (Does not appear in North American GameCube version) - Godzilla Against Mechagodzilla wasn't released outside of Japan yet, so Kiryu was cut from the North American GameCube release of the game in favor of the Heisei Mechagodzilla. Orga - Unlock by playing through Adventure mode as Godzilla 2000 after unlocking every other character.Rodan (Heisei) - Unlock by playing through Adventure mode as Gigan.Mecha-King Ghidorah - Unlock by playing through Adventure mode as King Ghidorah.In the Japanese GameCube version, Kiryu takes the place of the Heisei Mechagodzilla, while he is included as a separate playable character in the Xbox version, under the name "Mechaodzilla 3." Kiryu ("Mechagodzilla 3") - Kiryu appears only in the Xbox and Japanese GameCube versions of the game. Unlock by playing through Adventure mode as every monster except Orga. He is simply called "Mechagodzilla" in the GameCube version, but is known as "Mechagodzilla 2" in the Xbox version.
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